

The trouble is, it all feels over too soon. But thankfully, each story beat keeps you interested, and as Twin Mirror‘s excellent narrative unfolds, you’ll be glued to your seat. It’s all about pushing the narrative forward, moving from one key scene to another. You’re limited on freedom, however, as you’ll only ever be able to explore small areas at a time. Outside of these investigation sections, you’ll take control of Sam as he interacts with old friends and residents of Basswood. It’s a neat twist on the detective genre, and correctly putting evidence together is hugely rewarding. You can tinker with elements to see an event play out in a certain way – but there’s always only one way that’s consistent with the evidence Sam finds. When you’ve gathered everything an area has to offer, you’ll take the evidence to Sam’s Mind Palace, and there you can see a reconstruction of events. A little like a point and click game, you’ll have to search environments for clues and pieces of information that may or may not be important. These investigations are a big part of Twin Mirror, and they’re hugely enjoyable. This Mind Palace forms the basis of Sam’s investigations when he finds clues or evidence, it’s in his Mind Palace that he puts those clues together, forming a plausible chain of events in his head. He also has a ‘Mind Palace’ a place he goes inside his own head when he needs to organise his own thoughts. Sam’s imaginary friend isn’t the only mysterious part of his mind, either.

But whether Sam listens to him is ultimately up to you. Acting something like Sam’s conscience, he’s a big part in Sam’s decision-making. Some of these decisions aren’t simple A or B choices, however Sam is constantly ‘accompanied’ by an imaginary figure, known simply as ‘Him’. As Sam, you’ll be asked to make dialogue choices, many of which will shape Sam’s character and the way people perceive him. Like Dontnod’s other games, player choice is a big part of Twin Mirror. You can promise her you’ll look into it, or try not to get her hopes up, but either way, Twin Mirror will suck you deep into a mystery that’s even darker that you could have anticipated. Knowing you’re an investigative journalist, she asks you to see what you can find out. The police ruled it a terrible accident, but Nick’s daughter, the precocious teenage Joan, is convinced something more sinister is afoot. It doesn’t deal with teenage conflicts and supernatural powers it’s the story of a grown man dealing with his internal demons, while also trying to get a hold on what’s happening around him. The way you take control of Sam and interact with his environment is instantly familiar, but Twin Mirror feels… more grown up, almost. But when Twin Mirror starts he’s just arrived back in Basswood, and he has a lot of ghosts to face.įrom Dontnod, the same team that brought us Life is Strange and Tell Me Why, Twin Mirror is delivered in a similar style. That, and the breakdown of his relationship, led Sam to leave town and try to build a new life elsewhere. Needless to say, he became very unpopular with the locals. In his role as an investigative journalist, a story Sam wrote led to the closure of the town’s mine, leaving many members of the community out of work. Though he had no intention of coming back, the funeral of his best friend forced his hand.īasswood has difficult memories for Sam, you see.

Sam Higgs escaped from his run-down, sleepy hometown a couple of years ago.
